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Zelda X
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PC Cheats - A B C D E F G H I J K L M N O P Q R S T U V W X Y Z #
Clive Barker's Undying
Updated at 1:24 PM
[-=masterfork=-]
Press [Tab] to open chat window, then type any of the following codes: Code Result eh God Mode clive God Mode X2 gniydnu Secret Level (UK Version) houndog Howlers Don't Attack satan Infinite Health bring # Get Item # (ie: manawell) slomo # Increase Speed of the Game (#=1 - 5) addall Get All Weapons and Spells set aeons.patrick health 999 Add 999 to Health set aeons.patrick mana 999 Add 999 to Mana AmpAttSpell Increase Level of Selected Spell assall Create Donkey infiniteMana 1 Unlimited Mana (0=Off) becomeLight 1 Gives Light (0=Off) flight Activates Flight Mode showfps Show Framerate behindview 1 Third-Person View setjumpz # Set Jump Level (0 - 1000)
Problem Fighting Bosses with Cheat Codes If the game detects you have a health over 100, the Boss Creatures will not attack. Since you must exploit weaknesses during their attack, you will be unable to proceed. Use the health cheat to set your health back to 100 before confronting bosses.
Map Names Using these map cheats, you can jump to any level within the game. The "CU_nn" maps are cutscenes, and "playground" and "SmokeTest" are test levels. Enter these cheats the same way as other codes.
start Aeons start Catacombs_Cisterns start Catacombs_Cliffs start Catacombs_Entrance start Catacombs_Exit start Catacombs_Exit_After start Catacombs_LairOfLizbeth start Catacombs_LairOfLizbethPostCU start Catacombs_LowerLevel start Catacombs_SaintsHall start Catacombs_Tunnels start Catacombs_WellRoom start Catacombs_WindChamber start CU_01 start CU_02 start CU_03 start CU_04 start CU_05 start CU_06 start CU_07 start CU_08 start CU_09 start CU_10 start CU_11 start CU_12 start CU_13 start Entry start EternalAutumn_FinalFight_Arch start EternalAutumn_FinalFight_Arena start EternalAutumn_FinalFight_ArenaBattle start EternalAutumn_FinalFight_Ruins start EternalAutumn_Ravines_Airie_Interior start EternalAutumn_Ravines_Bridge start EternalAutumn_Ravines_Chase start EternalAutumn_Ravines_Chieftain start EternalAutumn_Ravines_Forest start EternalAutumn_Transition start EternalAutumn_Waterfall_Dwellings_Lower start EternalAutumn_Waterfall_Dwellings_Upper start EternalAutumn_Waterfall_Gauntlet start Grounds_Cottage start grounds_dock_night start Grounds_Lighthouse start Grounds_Mausoleum_Approach start Grounds_Mausoleum_Entrance start Grounds_Mausoleum_Tunnels start Grounds_OldCemetery start Manor_CentralLower start Manor_CentralLower_After start Manor_CentralLower_night start Manor_CentralLower_storm start Manor_CentralUpper start Manor_CentralUpper_After start Manor_CentralUpper_PostOneiros start Manor_CentralUpper_storm start Manor_Chapel start Manor_Chapel_night start Manor_Crypt start Manor_EastWingLower start Manor_EastWingLower_After start Manor_EastWingLower_night start Manor_EastWingUpper start Manor_EastWingUpper_After start Manor_EastWingUpper_night start Manor_EntranceHall start Manor_EntranceHall_FromKitch start Manor_EntranceHall_Intro start Manor_EntranceHall_Night start Manor_EntranceHall_night_ReturnfromCove start Manor_EntranceHall_Storm start Manor_EntranceHall_ToKitch start Manor_FrontGate start Manor_FrontGate_night start Manor_FrontGate_Night_Return start Manor_Gardens start Manor_Gardens_night start Manor_Gardens_storm start Manor_GreatHall_night start Manor_GreatHall_Storm start Manor_InnerCourtyard start Manor_InnerCourtyard_Storm start Manor_NorthWingLower start Manor_NorthWingLower_After start Manor_NorthWingLower_night start Manor_NorthWingLower_storm start Manor_NorthWingUpper start Manor_NorthWingUpper_night start Manor_NorthWingUpper_PostOneiros start Manor_NorthWingUpper_storm start Manor_PatricksRoom start Manor_TowerRun_night start Manor_TowerRun_storm start Manor_WestWing start Manor_WestWing_Hall1 start Manor_WestWing_Night start Manor_WidowsWatch_storm start Monastery_Past_Church start Monastery_Past_Exterior start Monastery_Past_Interior start Monastery_Past_LivingQuarters start Monastery_Present_Church start Monastery_Present_Cove start Monastery_Present_Entrance start Monastery_Present_InnerSanctum start Monastery_Present_Tunnels start Oneiros_Amphitheater start Oneiros_City1 start Oneiros_City2 start Oneiros_HowlingWell start Oneiros_Intro start Oneiros_Oracle start Oneiros_RetreatBath start Oneiros_RetreatExterior start Oneiros_RetreatSecondFloor start Oneiros_RetreatStudio start Oneiros_ZigguratInterior start Oneiros_ZigguratLower start Oneiros_ZigguratUpper start PiratesCove_Barracks start PiratesCove_Exterior start PiratesCove_Pier start PiratesCove_Pool start PiratesCove_TreasureRoom start playground start SmokeTest start StandingStones_FirstVisit start StandingStones_KingFight start start
Easter Eggs
Shooting Gallery -Begin the game, walk into the house, and get the short tour from the maid. -Afterwards, walk to the end of the hall, towards the door near which there lies a health pack. -Shoot the two square panels near the top of the door. -The door should open, and inside you'll be treated to a 10 level mini-shooting gallery. It's pretty hard (not much time to play balance easter eggs), so if you can beat it, send us a screenshot :-)
Miniature Theater -Hit Tab -Enter "Open Manor_EntranceHall_FromKitch" -Head towards the paintings on your left -Jump and try to reach the top of the two outermost paintings. They will become slightly recessed and you will hear a click when you're successful. -Watch the show!
Giant Sheep -Hit Tab -Enter "Open Monastery_Present_Cove" -Play through the level until you have jumped into the ruined building (from the barn) -Head to the upper level of this building -Look for a plank that is extended towards the farm (this is where some howlers were jumping around when you first got into the building) -Jump up and down at the end of the plank a few times, and you'll see our version of the staypuft marshmallow man...
Disco of Death -Hit Tab -Enter "Open Oneiros_HowlingWell" -Fly up to the big building. Walk in, and down the stairs. Look for a square button on the wall (near the big purple magic field thingy). Uh, push it. -Go back outside. Fly up onto the roof of the building and scrye. Look for a small purple haze, and fly towards it. -Getchur groove on...
Patrick Strikes Out -Hit Tab -Enter "Open Manor_Entranchall_night_ReturnFromCove" (yes I think that's the longest level name in the game...) -Walk through the first set of doors, and hang a left. A maid will come out. After you've talked to her, follow her and hang around for a bit. Perhaps she's not doing anything later tonight.. besides exercising, that is.
Ultimate Beast Friend Start the game in nightmare mode (the hardest level). As soon as you start your new game immeditaly supply yourself with all the spells and flight mode. If you have enough time use the amp up spell " ampattspell" on the Invoke spell. Turn immeditaly around and if you wait long enough.. approximately 3 minutes, you will see a giant beast run by on the other side of the main gate. Quickly jump over the gate using flight and kill the beast (use lightning, its the fastest way). Once the beast is dead, quickly use invoke. Now you have the ultimate beast friend which will follow you to every level in the game and kill everything you come across. Do not fire weapons at the beast or it will die. Do not warp levels or this beast will not follow you.backup before editing.
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